When the Trip Wire is placed, any player other than the player that set the trap will trigger an explosion dealing 15 damage to all players within 3 meters of either end. The player can place one end of the Trip Wire wherever they would like and the other end within 2 meters of the first end as long as the wire is not obstructed. If the player moves further than 10 meters from the first end without placing the second, the first end is removed and the trip wire is not consumed.

Players can carry up to 5 Trip Wires and one set of wires are consumed on each use.